Generate 2D sprite sheet using Blender and TexturePacker
Posted by Henrik Kinnunen on April 15, 2013

We have created a tool that helps you with creating 2D animations from Blender. It uses Blenders Python API to render object animations from multiple camera angles and finally exports the frames to a texture atlas using TexturePacker.

It’s highly configurable and open source, get it at:

https://github.com/BinaryPeak/blender-texture-atlas

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