“Blowfish Bay is a color-matching based puzzle game. Just follow your gaming insticts and pop the bubbles by matching three or more of the same color. But don’t be fooled, the game quickly gets quite tricky and takes guts, grit and gills to master!”
Made for Triventus, a company specializing in renewable energy. It is a tool used to visualize wind power data in effective ways in order to detect problems and optimize throughput. We developed it as a cross-platform (Windows, Linux and OSX) application for desktop computers using PyQT.
“I’d recommend Cargo Runners to anyone who is a fan of lighter Euro-games … Excellent board game feel for a digital-only game, online multiplayer, good use of digital tech without overdoing it.” WIRED! (GEEKDAD)
We helped Trouble Brothers implement a network architecture for their iPad game Cargo Runners.
Back in 2011 they implemented a voting tool for their council meetings using iPads that helped save tons of paper. They are also famous for having a very active website that is cleanly designed with content licensed with Creative Commons. We got in touch with them to discuss the possibility of creating an iPhone application that the citizens could use to participate with.
We partnered up with Good Old to produce an iPhone version of the restaurant guide.
“VinylLove™ turns your iPad or iPhone into a sleek and beautiful turntable. That sits perfectly on your desk stand on top or next to your stereo system. And that you can carry around with you everywhere you go.”
..it’s quickly become my favorite way to play music on the iPad– Gizmodo
Receiver of FWA Mobile of the day award
Binary Peak laid down the architecture for an iOS client to a large online soccer management game.
Binary Peak contributed to core functionality for the new BlackBerry 10 platform. Continue reading